Ambiguous problems hate to see me coming. Competing constraints, half-baked technologies, and imperfect conditions are usually where I do my best work. I’m drawn to systems problems, and I hold a high bar for craft.
Over the last decade, I’ve shipped products (and worked on plenty that never shipped) across hardware, health, and AI at Jawbone, Fjord, Google, and Verily. Whether I’m pushing a pixel or leading a team, what keeps me motivated is the chance to turn uncertainty into products that actually matter.
An AI Companion for health that keeps your data yours
A privacy-first health AI built to be helpful, grounded, and discreet.
Meet Me. A new home for your health
Preventive care, records, and personalized support all in one place.
Making earbuds a little more helpful
Device design and ML features for more context-aware listening.
Breaking surgical AI out of the lab
A video AI ecosystem for real-time guidance, documentation, and education across general surgery and colonoscopy.
Designing an OS for a world at sea
An operating system for navigating life on a cruise ship.
Helping people level UP, one habit at a time
Wearables, coaching, and behavior change in the early days of digital health.
Designing a sensor that lives in your armpit
A remote temperature sensor for patient monitoring.
Helping people stop losing their stuff
Connected tools for keeping track of everyday things.
Learning that the future of play isn’t digital
Research and concepts exploring what play looks like beyond screens.
Before Figma, there was CAD
Where I learned industrial design, thinking in systems, and the importance of craft.